- One must be involved in an activity with a clear set of goals. This adds direction and structure to the task.
- The task at hand must have clear and immediate feedback. This helps the person negotiate any changing demands and allows him or her to adjust his or her performance to maintain the flow state.
- One must have a good balance between the perceived challenges of the task at hand and his or her own perceived skills. One must have confidence that he or she is capable to do the task at hand.
As you see you need high skill level and fight against a skilled opponent to really get into the flow, the only state which makes wc3 fun ( or anything ). Basicaly imagine berserkers rage, but without no rage, clear mind, you feeling all of your energy like blood rush up and down through your body or in some other manner, theres nothing on your mind other than things you must do, and in all of this madness you still smile or just grin like a mother fucker. Basicaly its fun as SHIT BITCH, TOTAL JOY