had free time so thought about stuff and came to this
21tech vs all , critter creep and such, dont overmilitia creep,need insta t3 in most cases
vs hu
vs expo all in kill hall and shit (suicide like a brave man,later readapt ofc), vs if its impossible to do that just expand, if its impossible means u fucked up early game or he went all in defence with tower and shit , meaning u expo ez
vs no expo just raid and play normaly , hit and runs,bank,expo etc.
vs ud
rifles + gryphon or other counter unit and lame with blm+pala, camp,bank, creep
vs orc
rifles + armor upgrades and expo while fighting w/tower ofc, hit and runs on burrows and tp and/or tech to t3 army of knights or morts
bloodmage skilled with flame banish drain
vs elf
vs expo
tech to upgraded morts or upgraded knights and do some lame, zeppelins if possible too
vs no expo
get armor upped knights and tower up expo while fighting
fight only 50> food battles too, otherwise ez crushed u get to be
knights/casters mix obviously ,but have aviary at all times, obviously u wont have any map control, but thats not a problem, cuz of teleports and invis
everything seems old, but its slightly different, main thing which kept me away from old tech opening was opponents mass creeping , but after thinking for a while I understood that it doseant matter , just whatever, sure they can creep lvl 4 or so, but thats not important, it doseant effect my harassment possibilities and only slightly affects my fighting head on chances, but its not like that is a number one priority with these strats anyway
21tech vs all , critter creep and such, dont overmilitia creep,need insta t3 in most cases
vs hu
vs expo all in kill hall and shit (suicide like a brave man,later readapt ofc), vs if its impossible to do that just expand, if its impossible means u fucked up early game or he went all in defence with tower and shit , meaning u expo ez
vs no expo just raid and play normaly , hit and runs,bank,expo etc.
vs ud
rifles + gryphon or other counter unit and lame with blm+pala, camp,bank, creep
vs orc
rifles + armor upgrades and expo while fighting w/tower ofc, hit and runs on burrows and tp and/or tech to t3 army of knights or morts
bloodmage skilled with flame banish drain
vs elf
vs expo
tech to upgraded morts or upgraded knights and do some lame, zeppelins if possible too
vs no expo
get armor upped knights and tower up expo while fighting
fight only 50> food battles too, otherwise ez crushed u get to be
knights/casters mix obviously ,but have aviary at all times, obviously u wont have any map control, but thats not a problem, cuz of teleports and invis
everything seems old, but its slightly different, main thing which kept me away from old tech opening was opponents mass creeping , but after thinking for a while I understood that it doseant matter , just whatever, sure they can creep lvl 4 or so, but thats not important, it doseant effect my harassment possibilities and only slightly affects my fighting head on chances, but its not like that is a number one priority with these strats anyway
nice one:) thx
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